main
Visual overhaul addressing render glitches and adding wow factor. Type: - Display: Fraunces -> Instrument Serif (more elegant, italic-forward) - Body: Inter -> Geist (tighter, more contemporary) - Mono: JetBrains -> Geist Mono Logo: - New SVG mark — pairs a gabled vernacular silhouette with a glass-grid contemporary tower, divided by a ground line. Communicates "2D3D" through architectural language rather than typography. - Component supports mark / full / inverse variants - Favicon + apple-touch-icon updated to match - OG image regenerated with new palette and 3 representative house silhouettes 3D models (houses.ts): - Switched to MeshToonMaterial with a 3-step gradient LUT — flat designer-toy look that's forgiving of low-poly approximations - Reworked geometry across all six typologies for consistent scale and clean composition (real arches via ExtrudeGeometry on cula loggia, proper sasesc roof shapes via extruded slope, contemporary slats sized to volume) - Per-house camera framing - 2D->3D intro animation when scene first becomes visible — house extrudes from a flat plane (on-brand for the 2d3d.ro concept) - Subtle breathing y-translation while idle - Hover speeds up the spin smoothly Animations: - Word-split + staggered reveal for hero headline - IntersectionObserver-based reveal-on-scroll for [data-reveal]/[data-reveal-blur] - Animated number counters (Romanian locale) - Magnetic hover on CTAs and brand mark - Cursor-tracking radial glow in hero - Section dividers with blueprint dimension-line aesthetic - Marquee strip listing typology names in intro - Glow-ring (animated conic gradient) on primary CTAs Palette refined — slightly less saturated terra/wood/sky-mist for a more sophisticated tone. All animations respect prefers-reduced-motion. Off-screen 3D scenes still paused via the prior IntersectionObserver fix. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Astro Starter Kit: Minimal
npm create astro@latest -- --template minimal
🧑🚀 Seasoned astronaut? Delete this file. Have fun!
🚀 Project Structure
Inside of your Astro project, you'll see the following folders and files:
/
├── public/
├── src/
│ └── pages/
│ └── index.astro
└── package.json
Astro looks for .astro or .md files in the src/pages/ directory. Each page is exposed as a route based on its file name.
There's nothing special about src/components/, but that's where we like to put any Astro/React/Vue/Svelte/Preact components.
Any static assets, like images, can be placed in the public/ directory.
🧞 Commands
All commands are run from the root of the project, from a terminal:
| Command | Action |
|---|---|
npm install |
Installs dependencies |
npm run dev |
Starts local dev server at localhost:4321 |
npm run build |
Build your production site to ./dist/ |
npm run preview |
Preview your build locally, before deploying |
npm run astro ... |
Run CLI commands like astro add, astro check |
npm run astro -- --help |
Get help using the Astro CLI |
👀 Want to learn more?
Feel free to check our documentation or jump into our Discord server.
Description
2D3D.ro — Arhitectura Romaniei in 3D interactiv (Astro + Three.js). Backlinks pentru Beletage.
Languages
Astro
48.8%
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38.1%
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